Diablo 4 Surpasses $150 Million in Microtransactions Amid Controversy and Upcoming Expansion
- Sep 16, 2024
- 111
The gaming industry has seen a significant increase in revenue from microtransactions, with Diablo 4 serving as a prime example. Recent reports reveal that players of this title have allocated over $150 million towards these in-game purchases, underscoring the growing trend despite ongoing criticisms. Diablo 4 has amassed more than $1 billion in total revenue for Blizzard, meaning that approximately 15% of this figure is derived from microtransactions.
This income is largely fueled by its premium currency, known as Platinum, along with various cosmetic items and a battle pass that resembles features of many contemporary games. Despite the financial success, the game has faced backlash regarding its microtransactions, including $28 armor sets and exclusive horse armor that can only be bought with Platinum. Additionally, players have expressed discontent over the Father's Judgment bundle, which costs an astonishing $65.
Nevertheless, the controversies have not deterred enthusiasm; a sense of urgency and desire to keep up seems to persist among players. At present, Diablo 4 is preparing for its inaugural expansion, titled Vessel of Hatred, which will see the return of the character Mephisto and introduce a new spiritborn class. While the specifics regarding microtransactions in the upcoming DLC remain uncertain, predictions suggest they will be plentiful. This information was initially disclosed by Harrison Froeschke, the Senior Product Manager for Diablo 4, on his LinkedIn profile; however, it seems this post has since been removed, as noted by Gamepressure.